Battlefront II: Evo šta sve donosi i menja Patch 1.2!

Nakon nešto više od mesec dana nakon prvog, stigao nam je i drugi ovogodišnji apdejt za Star Wars: Battlefront II u formi patcha 1.2, koji nam pored novih sadržaja donosi i promene koje smo tražili već dugo vremena. Evo kompletna lista novina koja je objavljena na EA-evom zvaničnom forumu:

Novi sadržaji

Kao prvo, u Custom Arcade mod su dodane mape: Kashyyyk, Hoth, Endor, Crait, Jakku, and Death Star II.

Patch 1.2 nam donosi potpuno novi mod: Jetpack Cargo! Dva protivnička tima – koja su sastavljena isključivo od jetpack troopera – imaju zadatak da preuzmu i odnesu paket do određene tačke na mapi. Prvi tim koji to uradi tri puta pobeđuje. Dinamičnosti ovog moda doprinosi i to što sve sposobnosti vojnika imaju kratko cooldown vreme. Jetpack Cargo će biti dostupan samo kratko vreme (ne zna se tačno do kad), nakon čega će biti uklonjen iz igre tako da ga isprobajte što pre!

Novi skinovi za Leju, Hana i Luka! Glavni trojac originalne trilogije dobija novi set skinova, kakve su ti likovi imali u Epizodi V tokom boravka na Hotu.

Izmene na herojima

Boba Fet

  • Jet Pack – Jet Pack controllability improved
  • EE-3 – Reduced the minimum dispersion angle from 0.6 to 0.4
  • EE-3 – Reduced the maximum dispersion angle from 1.2 to 0.8
  • EE-3 – Increased End Damage from 20 to 25
  • Increased damage drop-off start distance from 15 to 20 meters

Ajden Versio

  • Fixed an issue where Iden’s Droid Stun didn’t give damage on the first attack
  • Droid Stun – Reduced the time between the ability activation and shock
  • Reduced the damage from 50 to 40

Bosk

  • Relby V-10 – Reduced recoil from 5 to 2.2
  • Explosive Traps – Reduced damage from 80 to 76 per trap
  • Multi-Trap – Fixed the Blast Damage Radius to fit the star cards numbers

Rej

  • Mind Control – Reduced Mind Control radius from 20 to 18 meters
  • Insight – Reduced Insight radius from 50 to 30
  • Far Sight – Reduced bonus by 10% (now 10, 20, 30, 40%)

Kajlo Ren

  • Pull – Reducing Pull recharge time from 25 to 20 seconds
  • Freeze – Reducing Freeze recharge time from 25 to 24 seconds
  • Frenzy – Kylo Ren now has 40% damage absorption while Frenzy is active

Luk Skajvoker

  • Increased Luke’s sprint speed by .6 meters/second
  • Increased Luke Health from 700 to 750
  • Increased Health Regeneration rate from 50 to 110
  • Decreased Regeneration delay from 5 to 2.7
  • Decreased Max Regeneration amount from 250 to 200

Palpatin

  • Lightning – Increased reach of the ability from 12 to 14 meters to compensate for the tighter collision check
  • Dark Aura and default Lightning ability will no longer go through obstacles and walls

Čubaka

  • Stun Grenade – Reduced the shock time from 1.6 to 1 second
  • Reduced Bowcaster side projectiles explosive damage from 25 to 21
  • Reduced furious Bowcaster side projectiles explosive damage from 12 to 10

Joda

  • Lightsaber – Increased damage from 80 to 115
  • Barrier – Added the functionality to break out of immobilizing effects on activation
  • Unleash – Increased energy holding time from 0.7 to 0.9 seconds
  • Unleash – Increased angle from 40 to 45 degrees.
  • Unleash – Increased first tier damage from 100 to 110, second tier damage from 125 to 130, third tier damage from 150 to 160, and fourth tier damage from 175 to 190

Lando

  • Disruptor – Reduced recharge time of disruptor from 25 to 19 seconds
  • Smoke Grenade – Reduced recharge time from 15 to 14 seconds

Dart Vejder

  • Focused Rage – Vader now receives 200 temporary bonus health when activating the Focused Rage ability
  • Reduced max health from 900 to 800

Fazma

  • Staff Strikes – Increased the animation speed of the ability
  • Staff Strikes – Increased the transition speed between each strike
  • Increased how quickly Captain Phasma can use her blaster after performing a Staff Strike

Izmene na vojnicima

  • All Classes – Fixed an issue on Blaster Rifles and the S-5, weapons that can be toggled with a high zoom level through Dual Zoom, where the scope glint would always appear when zooming. It now only appears when the dual zoom scope is equipped and toggled to its highest magnification level.
  • All Troopers have now received two default emotes.
  • Reduced the time it takes until you can shoot after executing a melee attack
  • Assault – Vanguard Shotgun – Lowered start damage per bullet from 14 to 12
  • Assault – CR2 – Fixed an issue with inconsistent Super Success triggers compared to other blasters
  • Heavy – Supercharged Sentry – Reverted the heat per bullet tweak made for 1.1 patch, from 0.17 to 0.15
  • Officer – Blurrg-1120 – Lowered start damage from 37 to 35 and end damage from 20 to 16

Izmene na mapama

  • Kamino – Phase 1 and 3 in Galactic Assault has been made easier for attackers
  • Tatooine – In Phase 1 of Galactic Assault we adjusted spawn points, added cover, and tweaked the out of bounds area to make this phase easier for attackers
  • Hoth – In Phase 2 of Galactic Assault we adjusted spawn points to prevent players from being targeted by the AT-AT
  • Naboo – Phase 2 of Galactic Assault has had balance tweaks
  • Endor – Galactic Assault has extended the fallback timer from 30 to 45 seconds before the attackers’ spawn points are moved forward

Pored navedenih promena, postoji još niz popravki raznih bagova, ali nešto što bi morali posebno da istaknemo je to što ćete sada u loot crateovima za duplikate kartica dobijati više kredita:

  • Common – From 200 to 300
  • Uncommon – From 400 to 600
  • Rare – From 800 to 900
  • Epic – From 1200 to 3600

Sve u svemu, patch 1.2 donosi promene u herojskim jedinicama koje su bile preko potrebne. Neki heroji – poput Kajla i Jode – će sada biti znatno zastupljeniji u meti, dok na nekima i dalje treba da se radi kako bi bili konkurentniji izbor. Ovaj patch je svakako korak u dobrom smeru.

Za poslednje vesti o Battlefrontu II posetite našu sekciju posvećenu Star Wars igrama i pratite HoloNet na Fejsbuku i Tviteru.

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