Prvi apdejt za Star Wars: Battlefront II u 2018. godini nam stiže u formi patcha 1.1, koji nam pored dosta novih sadržaja donosi i promene koje smo tražili praktično još otkad je igra izašla. Evo kompletna lista novina koja je objavljena na EA-evom zvaničnom forumu:
Novi sadržaji
Mapa Krejt je dodana i u Blast mod. Efektivno, uzet je samo deo mape za Galactic Assault moda (poslednji deo u rudnicima) u kom se sada može igrati Blast.
Ajden Versio u TIE lovcu je novi heroj u Starfighter Assaultu! Ajden ima četri sposobnosti:
- Afterburner – Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time
- Laser Barrage – Charges up a rapid fire barrage which deals high damage
- Dual Proton Torpedoes – Fires two proton torpedoes which track the locked target and deal high damage
- Inferno Leader – For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players. These enemies receive increased damage from all sources.
Ajdenin TIE lovac ima sledeće star karte:
- Engine Heat Dissipator – Decreases the AFTERBURNER cooldown
- Advanced Torpedoes – Increases DUAL PROTON TORPEDO damage
- Vengeful Barrage – Increases the damage of LASER BARRAGE
- Flight Commander – Increases the duration of INFERNO LEADER
- Reinforced Hull – Increases the total health of the starfighter
- Tuned Lasers – Increases primary weapon damage
- Advanced Capacitors – Improves the primary weapons resistance to overheating
- Repair Systems – Reduces the delay before health regeneration begins
- Elite Pilot – Increases the turn rate of the starfighter
- Engine Upgrade – Increases the top speed and how quickly the starfighter can accelerate and decelerate.
Izmene na herojima
Fin
- Reduced base damage of his EL-16 from 65 to 45
- Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds
- Reduced damage of each Deadeye shot from 40 to 30
Fazma
- Reduced the heat generated per shot of her F-11D
Lando
- Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction
Boba Fet
- Reduced the damage per rocket of Rocket Barrage from 90 to 78
- Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters
- Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters
Izmene na vojnicima
Vuki ratnik
- Reduced Bowcaster center projectile damage multiplier from 1.3 to 1
- Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters
- Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect
- Increased Bowcaster heat per shot
Specijalista
- Reduce size of scope glint
- Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D
- Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A180, and DLT-19D
- Increased the bursts per minute of all Infiltration variants from 100 to 130
Teškaš
- Reduced the AOE of Supercharged and Explosive sentry
- Increased heat per shot for Supercharged Sentry from 0.015 to 0.017
Oficir
- Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25
Izmene na oružju
CR2
- Lowered start damage from 17 to 16
- Lowered end damage from 9 to 8
- Reduced damage falloff end distance from 40 to 30 meters
Barrage
- Reduced inner blast radius from 3.5 to 2 meters
- Increased outer blast radius from 5 to 6 meters
- Increased explosion damage from 55 to 100
Blurrg-1120
- Reduced falloff start distance from 20 to 15 meters
- Reduced start damage of Explosive Shot from 29 to 26
- Reduced end damage of Explosive Shot from 10 to 8
- Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters
- Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters
- Reduced accuracy of the final shots when Burst Mod is equipped
Ostale izmene
- Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly
- Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired
- Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds
- Stability improvements
To bi bilo to. Ovaj patch nam donosi mnogo toga dobrog. Imamo novi herojski brod (koji tamnoj strani itekako treba), a Vuki ratnik i CR2 su konačno nerfovani.
Za poslednje vesti o Battlefrontu II posetite našu sekciju posvećenu Star Wars igrama i pratite HoloNet na Fejsbuku i Tviteru.