Battlefront II: Evo šta sve donosi i menja Patch 1.1!

Prvi apdejt za Star Wars: Battlefront II u 2018. godini nam stiže u formi patcha 1.1, koji nam pored dosta novih sadržaja donosi i promene koje smo tražili praktično još otkad je igra izašla. Evo kompletna lista novina koja je objavljena na EA-evom zvaničnom forumu:

Novi sadržaji

Mapa Krejt je dodana i u Blast mod. Efektivno, uzet je samo deo mape za Galactic Assault moda (poslednji deo u rudnicima) u kom se sada može igrati Blast.

Ajden Versio u TIE lovcu je novi heroj u Starfighter Assaultu! Ajden ima četri sposobnosti:

  • Afterburner – Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time
  • Laser Barrage – Charges up a rapid fire barrage which deals high damage
  • Dual Proton Torpedoes – Fires two proton torpedoes which track the locked target and deal high damage
  • Inferno Leader – For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players. These enemies receive increased damage from all sources.

Ajdenin TIE lovac ima sledeće star karte:

  • Engine Heat Dissipator – Decreases the AFTERBURNER cooldown
  • Advanced Torpedoes – Increases DUAL PROTON TORPEDO damage
  • Vengeful Barrage – Increases the damage of LASER BARRAGE
  • Flight Commander – Increases the duration of INFERNO LEADER
  • Reinforced Hull – Increases the total health of the starfighter
  • Tuned Lasers – Increases primary weapon damage
  • Advanced Capacitors – Improves the primary weapons resistance to overheating
  • Repair Systems – Reduces the delay before health regeneration begins
  • Elite Pilot – Increases the turn rate of the starfighter
  • Engine Upgrade – Increases the top speed and how quickly the starfighter can accelerate and decelerate.

Izmene na herojima

Fin

  • Reduced base damage of his EL-16 from 65 to 45
  • Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds
  • Reduced damage of each Deadeye shot from 40 to 30

Fazma

  • Reduced the heat generated per shot of her F-11D

Lando

  • Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction

Boba Fet

  • Reduced the damage per rocket of Rocket Barrage from 90 to 78
  • Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters
  • Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters

Izmene na vojnicima

Vuki ratnik

  • Reduced Bowcaster center projectile damage multiplier from 1.3 to 1
  • Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters
  • Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect
  • Increased Bowcaster heat per shot

Specijalista

  • Reduce size of scope glint
  • Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D
  • Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A180, and DLT-19D
  • Increased the bursts per minute of all Infiltration variants from 100 to 130

Teškaš

  • Reduced the AOE of Supercharged and Explosive sentry
  • Increased heat per shot for Supercharged Sentry from 0.015 to 0.017

Oficir

  • Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25

Izmene na oružju

CR2

  • Lowered start damage from 17 to 16
  • Lowered end damage from 9 to 8
  • Reduced damage falloff end distance from 40 to 30 meters

Barrage

  • Reduced inner blast radius from 3.5 to 2 meters
  • Increased outer blast radius from 5 to 6 meters
  • Increased explosion damage from 55 to 100

Blurrg-1120

  • Reduced falloff start distance from 20 to 15 meters
  • Reduced start damage of Explosive Shot from 29 to 26
  • Reduced end damage of Explosive Shot from 10 to 8
  • Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters
  • Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters
  • Reduced accuracy of the final shots when Burst Mod is equipped

Ostale izmene

  • Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly
  • Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired
  • Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds
  • Stability improvements

To bi bilo to. Ovaj patch nam donosi mnogo toga dobrog. Imamo novi herojski brod (koji tamnoj strani itekako treba), a Vuki ratnik i CR2 su konačno nerfovani.

Za poslednje vesti o Battlefrontu II posetite našu sekciju posvećenu Star Wars igrama i pratite HoloNet na Fejsbuku i Tviteru.

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